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PainterChain
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com.sun.lwuit.painter</FONT>
<BR>
Class PainterChain</H2>
<PRE>
java.lang.Object
  <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.sun.lwuit.painter.PainterChain</B>
</PRE>
<DL>
<DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A></DD>
</DL>
<HR>
<DL>
<DT><PRE>public class <B>PainterChain</B><DT>extends java.lang.Object<DT>implements <A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A></DL>
</PRE>

<P>
A painter chain allows us to chain together several painters to provide a
 "layer" effect where each painter only draws one element.
<P>

<P>
<HR>

<P>

<!-- ======== CONSTRUCTOR SUMMARY ======== -->

<A NAME="constructor_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TD><CODE><B><A HREF="../../../../com/sun/lwuit/painter/PainterChain.html#PainterChain(com.sun.lwuit.Painter)">PainterChain</A></B>(<A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A>&nbsp;painter)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Create a new painter chain which will paint all of the elements in the chain
 in sequence from 0 to the last element</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/sun/lwuit/painter/PainterChain.html#PainterChain(com.sun.lwuit.Painter[])">PainterChain</A></B>(<A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A>[]&nbsp;chain)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Create a new painter chain which will paint all of the elements in the chain
 in sequence from 0 to the last element</TD>
</TR>
</TABLE>
&nbsp;
<!-- ========== METHOD SUMMARY =========== -->

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<B>Method Summary</B></FONT></TH>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/sun/lwuit/painter/PainterChain.html" title="class in com.sun.lwuit.painter">PainterChain</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/sun/lwuit/painter/PainterChain.html#addPainter(com.sun.lwuit.Painter)">addPainter</A></B>(<A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A>&nbsp;p)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new chain based on the existing chain with the new element added
 at the end</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A>[]</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/sun/lwuit/painter/PainterChain.html#getChain()">getChain</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Allows us to traverse the painter chain</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/sun/lwuit/painter/PainterChain.html#installGlassPane(com.sun.lwuit.Form, com.sun.lwuit.Painter)">installGlassPane</A></B>(<A HREF="../../../../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>&nbsp;f,
                 <A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A>&nbsp;p)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Installs a glass pane on the given form making sure to make it a painter
 chain only if required by existing painter</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/sun/lwuit/painter/PainterChain.html#paint(com.sun.lwuit.Graphics, com.sun.lwuit.geom.Rectangle)">paint</A></B>(<A HREF="../../../../com/sun/lwuit/Graphics.html" title="class in com.sun.lwuit">Graphics</A>&nbsp;g,
      <A HREF="../../../../com/sun/lwuit/geom/Rectangle.html" title="class in com.sun.lwuit.geom">Rectangle</A>&nbsp;rect)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Draws inside the given rectangle clipping area.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/sun/lwuit/painter/PainterChain.html" title="class in com.sun.lwuit.painter">PainterChain</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/sun/lwuit/painter/PainterChain.html#prependPainter(com.sun.lwuit.Painter)">prependPainter</A></B>(<A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A>&nbsp;p)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Creates a new chain based on the existing chain with the new element added
 at the beginning</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/sun/lwuit/painter/PainterChain.html#removeGlassPane(com.sun.lwuit.Form, com.sun.lwuit.Painter)">removeGlassPane</A></B>(<A HREF="../../../../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>&nbsp;f,
                <A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A>&nbsp;p)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Removes a glass pane from the given form, this is the opposite operation for the
 install glass pane</TD>
</TR>
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&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
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<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
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&nbsp;
<P>

<!-- ========= CONSTRUCTOR DETAIL ======== -->

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<A NAME="PainterChain(com.sun.lwuit.Painter[])"><!-- --></A><H3>
PainterChain</H3>
<PRE>
public <B>PainterChain</B>(<A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A>[]&nbsp;chain)</PRE>
<DL>
<DD>Create a new painter chain which will paint all of the elements in the chain
 in sequence from 0 to the last element
<P>
<DL>
<DT><B>Parameters:</B><DD><CODE>chain</CODE> - the chain of components in the painter</DL>
</DL>
<HR>

<A NAME="PainterChain(com.sun.lwuit.Painter)"><!-- --></A><H3>
PainterChain</H3>
<PRE>
public <B>PainterChain</B>(<A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A>&nbsp;painter)</PRE>
<DL>
<DD>Create a new painter chain which will paint all of the elements in the chain
 in sequence from 0 to the last element
<P>
<DL>
<DT><B>Parameters:</B><DD><CODE>painter</CODE> - the chain first Painter</DL>
</DL>

<!-- ============ METHOD DETAIL ========== -->

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<A NAME="addPainter(com.sun.lwuit.Painter)"><!-- --></A><H3>
addPainter</H3>
<PRE>
public <A HREF="../../../../com/sun/lwuit/painter/PainterChain.html" title="class in com.sun.lwuit.painter">PainterChain</A> <B>addPainter</B>(<A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A>&nbsp;p)</PRE>
<DL>
<DD>Creates a new chain based on the existing chain with the new element added
 at the end
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>p</CODE> - new painter
<DT><B>Returns:</B><DD>new chain element</DL>
</DD>
</DL>
<HR>

<A NAME="prependPainter(com.sun.lwuit.Painter)"><!-- --></A><H3>
prependPainter</H3>
<PRE>
public <A HREF="../../../../com/sun/lwuit/painter/PainterChain.html" title="class in com.sun.lwuit.painter">PainterChain</A> <B>prependPainter</B>(<A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A>&nbsp;p)</PRE>
<DL>
<DD>Creates a new chain based on the existing chain with the new element added
 at the beginning
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>p</CODE> - new painter
<DT><B>Returns:</B><DD>new chain element</DL>
</DD>
</DL>
<HR>

<A NAME="paint(com.sun.lwuit.Graphics, com.sun.lwuit.geom.Rectangle)"><!-- --></A><H3>
paint</H3>
<PRE>
public void <B>paint</B>(<A HREF="../../../../com/sun/lwuit/Graphics.html" title="class in com.sun.lwuit">Graphics</A>&nbsp;g,
                  <A HREF="../../../../com/sun/lwuit/geom/Rectangle.html" title="class in com.sun.lwuit.geom">Rectangle</A>&nbsp;rect)</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../../../com/sun/lwuit/Painter.html#paint(com.sun.lwuit.Graphics, com.sun.lwuit.geom.Rectangle)">Painter</A></CODE></B></DD>
<DD>Draws inside the given rectangle clipping area.
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/sun/lwuit/Painter.html#paint(com.sun.lwuit.Graphics, com.sun.lwuit.geom.Rectangle)">paint</A></CODE> in interface <CODE><A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>g</CODE> - the <A HREF="../../../../com/sun/lwuit/Graphics.html" title="class in com.sun.lwuit"><CODE>Graphics</CODE></A> object<DD><CODE>rect</CODE> - the given rectangle cliping area</DL>
</DD>
</DL>
<HR>

<A NAME="installGlassPane(com.sun.lwuit.Form, com.sun.lwuit.Painter)"><!-- --></A><H3>
installGlassPane</H3>
<PRE>
public static void <B>installGlassPane</B>(<A HREF="../../../../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>&nbsp;f,
                                    <A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A>&nbsp;p)</PRE>
<DL>
<DD>Installs a glass pane on the given form making sure to make it a painter
 chain only if required by existing painter
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>f</CODE> - form on which to install the chain<DD><CODE>p</CODE> - painter to install</DL>
</DD>
</DL>
<HR>

<A NAME="getChain()"><!-- --></A><H3>
getChain</H3>
<PRE>
public <A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A>[] <B>getChain</B>()</PRE>
<DL>
<DD>Allows us to traverse the painter chain
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>

<DT><B>Returns:</B><DD>the internal painter chain</DL>
</DD>
</DL>
<HR>

<A NAME="removeGlassPane(com.sun.lwuit.Form, com.sun.lwuit.Painter)"><!-- --></A><H3>
removeGlassPane</H3>
<PRE>
public static void <B>removeGlassPane</B>(<A HREF="../../../../com/sun/lwuit/Form.html" title="class in com.sun.lwuit">Form</A>&nbsp;f,
                                   <A HREF="../../../../com/sun/lwuit/Painter.html" title="interface in com.sun.lwuit">Painter</A>&nbsp;p)</PRE>
<DL>
<DD>Removes a glass pane from the given form, this is the opposite operation for the
 install glass pane
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>f</CODE> - form from which to remove the chain<DD><CODE>p</CODE> - painter to remove</DL>
</DD>
</DL>
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